Max's 400+ built-in objects can control virtually all aspects of digital audio. Objects communicate with each other via virtual patch cords, much as in a modular synthesizer. In 2003, a real-time video and 3D system called Jitter was also rolled in, completing the full-on Max/MSP/Jitter bundle. In 1997, a set of audio synthesis and signal processing extensions called MSP was added to Max, making up the Max/MSP package that forward-thinking computer musicians have come to know and love - this is the product we're reviewing here, although we'll refer to it simply as Max for brevity. In 1990, Puckette, Zicarelli, IRCAM and Opcode joined forces to distribute a commercial version of the scheduler, named Max, after celebrated music pioneer Max Mathews. Zicarelli developed a graphical user interface for the scheduler, and widened its vocabulary with a slew of new objects. While at IRCAM in the late 80s, Puckette created a scheduler to coordinate the timing of dense event streams for use in real-time music and multimedia projects. Max is the brainchild of mathematician Miller Puckette and music programmer David Zicarelli. So, can version 5 appeal to a larger user-base whilst still keeping the 'serious' tech-heads happy? The history: what is Max/MSP? Now, Cycling '74 has updated Max with the biggest overhaul of the program in years, with accessibility a driving factor in the new release's development.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |